Description[]
Statistics[]
General Information and Item Effectiveness[]
# of Carves | 3x Body 1x Tail |
Flash Bomb | ○ |
Sonic Bomb | × |
Pitfall Trap | ○ |
Shock Trap | ○ |
Meat | ○ |
Roar | Small |
Wind | Large |
Quake | - |
Health and Attack[]
Health | Attack Multiplier | Defense Multiplier | |
Lower Tier | 1800~7799 | 1.0~1.6 | 1.0~0.75 |
Upper Tier | 7799~12000 | 1.8~3.0 | 0.65~0.5 |
Damage Type / Elemental Weaknesses[]
Lower Tier, Upper Tier, HR100+, Training[]
Area | Slashing | Blunt | Projectile | Fire | Water | Lightning | Dragon | Ice | Faint | Stagger |
Head | 25 | 80 | 25 | 0 | 30 | 30 | 0 | 10 | 200 | 180 |
Neck | 35 | 55 | 40 | 0 | 20 | 20 | 0 | 5 | 0 | 100 |
Back | 20 | 25 | 40 | 5 | 20 | 20 | 0 | 5 | 0 | 160 |
Stomach | 35 | 45 | 50 | 0 | 15 | 15 | 0 | 10 | 0 | 160 |
Tail | 25 | 25 | 70 | 0 | 10 | 10 | 0 | 5 | 0 | 150 |
Wings | 80 | 20 | 30 | 0 | 30 | 30 | 0 | 10 | 0 | 100 |
Legs | 25 | 40 | 50 | 0 | 10 | 10 | 0 | 5 | 0 | 160 |
Status Effect Resistances[]
Status Effect | Initial Threshold | Increment | Maximum | Duration | Damage Taken |
Poison | 400 | 100 | 800 | 60s | 35dmg/5s |
Paralysis | 200 | 75 | 500 | 10s | - |
Sleep | 200 | 25 | 300 | 40s | - |
Faint | 160 | 60 | 400 | 10s | - |
Break/Shiny Drops[]
Break Location | Requirements |
Head | Stagger the head x2 |
Left Wing | Stagger the Left Wing x1 |
Right Wing | Stagger the Right Wing x1 |
Sever Tail | Stagger the Tail 2x (Slashing damage only) |
Shiny | Chance to drop shiny after death, or waking from sleep |
Drop Rates[]
Habits[]
Attacks[]
attack 1[]
Migration Patterns[]
zone1[]