Description[]
Statistics[]
General Information and Item Effectiveness[]
# of Carves | 3x Body |
Flash Bomb | × |
Sonic Bomb | × |
Pitfall Trap | ○ |
Shock Trap | ○ |
Meat | ○ |
Roar | Large |
Wind | - |
Quake | Large |
Health and Attack[]
Health | Attack Multiplier | Defense Multiplier | |
Lower Tier | ? | ? | ? |
Upper Tier | ? | ? | ? |
Damage Type / Elemental Weaknesses[]
Lower Tier, Upper Tier, HR100~, Training[]
Normal[]
Area | Slashing | Blunt | Projectile | Fire | Water | Lightning | Dragon | Ice | Faint | Stagger |
Head | 25 | 80 | 40 | 30 | 0 | 5 | 0 | 5 | 100 | 500 |
Stomach | 50 | 30 | 20 | 20 | 0 | 10 | 0 | 5 | 0 | 600 |
Right Arm | 30 | 50 | 25 | 10 | 0 | 25 | 0 | 5 | 0 | 300 |
Right Leg | 30 | 50 | 25 | 10 | 0 | 25 | 0 | 5 | 0 | 400 |
Left Arm | 30 | 50 | 25 | 10 | 0 | 25 | 0 | 5 | 0 | 300 |
Left Leg | 30 | 50 | 25 | 10 | 0 | 25 | 0 | 5 | 0 | 400 |
Tail | 40 | 20 | 75 | 20 | 0 | 20 | 0 | 5 | 0 | 500 |
After Change[]
Area | Slashing | Blunt | Projectile | Fire | Water | Lightning | Dragon | Ice | Faint | Stagger |
Head | 25 | 80 | 40 | 40 | 0 | 20 | 0 | 5 | 100 | 500 |
Stomach | 50 | 30 | 20 | 50 | 0 | 20 | 0 | 5 | 0 | 600 |
Right Arm | 30 | 50 | 25 | 20 | 0 | 30 | 0 | 5 | 0 | 300 |
Right Leg | 30 | 50 | 25 | 20 | 0 | 30 | 0 | 5 | 0 | 400 |
Left Arm | 30 | 50 | 25 | 20 | 0 | 30 | 0 | 5 | 0 | 300 |
Left Leg | 30 | 50 | 25 | 20 | 0 | 30 | 0 | 5 | 0 | 400 |
Tail | 40 | 20 | 75 | 50 | 0 | 40 | 0 | 5 | 0 | 500 |
Variants[]
Normal[]
Area | Slashing | Blunt | Projectile | Fire | Water | Lightning | Dragon | Ice | Faint | Stagger |
Head | 15 | 70 | 30 | 30 | 0 | 5 | 0 | 5 | 100 | 500 |
Stomach | 40 | 20 | 10 | 20 | 0 | 10 | 0 | 5 | 0 | 600 |
Right Arm | 20 | 40 | 15 | 10 | 0 | 25 | 0 | 5 | 0 | 300 |
Right Leg | 20 | 40 | 15 | 10 | 0 | 25 | 0 | 5 | 0 | 400 |
Left Arm | 20 | 40 | 15 | 10 | 0 | 25 | 0 | 5 | 0 | 300 |
Left Leg | 20 | 40 | 15 | 10 | 0 | 25 | 0 | 5 | 0 | 400 |
Tail | 30 | 10 | 65 | 20 | 0 | 20 | 0 | 5 | 0 | 500 |
After Change[]
Area | Slashing | Blunt | Projectile | Fire | Water | Lightning | Dragon | Ice | Faint | Stagger |
Head | 15 | 70 | 30 | 5 | 0 | 30 | 0 | 5 | 100 | 500 |
Stomach | 40 | 20 | 10 | 10 | 0 | 20 | 0 | 5 | 0 | 600 |
Right Arm | 20 | 40 | 15 | 25 | 0 | 10 | 0 | 5 | 0 | 300 |
Right Leg | 20 | 40 | 15 | 25 | 0 | 10 | 0 | 5 | 0 | 400 |
Left Arm | 20 | 40 | 15 | 25 | 0 | 10 | 0 | 5 | 0 | 300 |
Left Leg | 20 | 40 | 15 | 25 | 0 | 10 | 0 | 5 | 0 | 400 |
Tail | 30 | 10 | 65 | 20 | 0 | 20 | 0 | 5 | 0 | 500 |
Status Effect Resistances[]
Status Effect | Initial Threshold | Increment | Maximum | Duration | Damage Taken |
Poison | - | - | - | - | - |
Paralysis | - | - | - | - | - |
Sleep | - | - | - | - | - |
Faint | ? | ? | ? | ? | - |
Break/Shiny Drops[]
Break Location | Requirements |
Unknown | ? |
Drop Rates[]
Habits[]
Attacks[]
attack 1[]
Migration Patterns[]
zone1[]