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Description[]

Infamously known as the "Desert Tyrant" and "Devil of the Desert", this fearsome and ferocious wyvern inhabits the desert. It is one of the only few wyverns to be hunted in all portable and console iterations. It resembles as a Triceratops. beacause of it's bony neck frill. and it has a barbed tail. usually use for fighthing for dominance for it's territory to other Diabloses.



Statistics[]

General Information and Item Effectiveness[]

# of Carves 3x Body
1x Tail
Flash Bomb
Sonic Bomb
Pitfall Trap ×
Shock Trap
Meat ×
Roar Large
Wind Large
Quake -


Health and Attack[]

  Health Attack Multiplier Defense Multiplier
Lower Tier 8400~9099 1.4~1.8 0.60~0.75
Upper Tier 10500~12599 2.0~2.3 0.50~0.60
Variants 11900 2.2 0.45


Damage Type / Elemental Weaknesses[]

Lower Tier, Upper Tier, HR100~, Training[]

Area Slashing Blunt Projectile Fire Water Lightning Dragon Ice Faint Stagger
Head 25 10 25 0 15 15 15 30 150 300
Neck 45 65 55 0 10 15 15 20 0 100
Back 20 35 35 10 15 15 15 30 0 220
Stomach 40 50 25 0 10 15 15 20 0 220
Tail 60 55 85 0 10 15 15 20 0 180
Wings 40 55 45 0 10 15 15 20 0 100
Legs 30 35 35 0 5 15 15 10 0 200


Variants[]

Area Slashing Blunt Projectile Fire Water Lightning Dragon Ice Faint Stagger
Head 20 10 30 0 25 10 0 5 150 300
Neck 45 40 65 0 20 0 0 5 0 100
Back 20 45 10 0 10 -5 10 5 0 220
Stomach 45 50 30 15 0 20 5 5 0 220
Tail 30 40 40 0 5 5 30 5 0 180
Wings 40 15 30 0 -5 0 -5 5 0 100
Legs 30 35 30 10 -5 0 0 5 0 200


Status Effect Resistances[]

Status Effect Initial Threshold Increment Maximum Duration Damage Taken
Poison 200 50 400 120s 10dmg/5s
Paralysis 200 75 500 15s -
Sleep 150 25 250 40s -
Faint 150 50 350 10s -


Break/Shiny Drops[]

Break Location Requirements
Right Horn Stagger the head x1
(both horns must be broken for horn break rewards)
Left Horn Stagger the head x2
(both horns must be broken for horn break rewards)
Sever Tail Stagger the tail x2
Shiny Chance to drop a shiny when horns get stuck in a wall.
(no longer possible after both horns are broken)



Drop Rates[]


Habits[]

  • Rage: Will stomp and let out a roar that will not affect players. Black smoke clouds can been seen around his general mouth and wyvern fangs
  • Weak Sign: Instant Rage from a hit after recovering from his previous rage phase.

Attack[]

  • Burrow: Diablos will burrow into the ground and hid itself. Standing to close to its body will mean taking damage.
  • Dig Attack: A trademark attack, Diablos will unburrow itself and surpirse players who do not get out of the way. There are two variants. The first and most common will be following towards a player, after a couple of seconds of being underground. The second variant will have Diablos charging underground immediatly towards a player, catching them off guard.
  • Scream: Will release an ultra high pitch scream, only avoidable by High Grade earplugs and blocking it. It has a similar effect as a Sonic Bomb item, making Cephalos flail out of the sand.
  • Hipcheck: Diablos will hipcheck towards a player.
  • Bite: Diablos will bite at a player.
  • Tail Swipe: Diablos will initiate a tailswipe, swinging from his right side reaching his wings, then towards the left side to his face. Note, this attack is common after charges, and players following behind may be hit. Blos will also tailswipe after an attack or turning, but is less common.
  • Charge: After Reving itself up, Blos will charge towards the direction he's facing. It may end in two ways. First, it will slide as it is stopping itself. The other will have him stop short, and thrust with his horns.
  • Stepping: Standing too close to its feet will get you hit :(

Migration Patterns[]

  • Will Generally start off in Area 7 of the desert. If hit before noticing a hunter, it will migrate often towards Area 3 and 2. Also may go to 9, 5 and 1.
  • Other than that, it will only be in those 6 map areas in Desert.

Strategies[]

strat 1[]

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