Monster Hunter Frontier Wiki
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Description[]

This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.




Statistics[]

General Information and Item Effectiveness[]

# of Carves 3x Body
1x Tail
Flash Bomb
Sonic Bomb ×
Pitfall Trap
Shock Trap
Meat ×
Roar Large
Wind Large
Quake -


Health and Attack[]

  Health Attack Multiplier Defense Multiplier
Lower Tier 3200~9600 1.0~1.5 1.0~0.75
Upper Tier 10000~16000 1.6~3.0 0.75~0.6


Damage Type / Elemental Weaknesses[]

Upper Tier, HR100+[]

Normal[]

Area Slashing Blunt Projectile Fire Water Lightning Dragon Ice Faint Stagger
Head 15 20 40 10 30 10 0 5 100 200
Neck 20 20 25 10 15 10 0 5 0 250
Back 10 15 25 5 15 10 0 5 0 300
Stomach 55 45 50 5 30 5 0 5 0 300
Tail 25 25 25 5 25 5 0 5 0 400
Wings 10 25 10 5 15 10 0 5 0 200
Legs 20 20 45 5 5 5 0 5 0 300


While Raged[]

Area Slashing Blunt Projectile Fire Water Lightning Dragon Ice Faint Stagger
Head 70 40 25 (20) 10 40 15 0 5 100 200
Neck 60 35 20 (15) 10 20 10 0 5 0 250
Back 50 40 15 (10) 5 35 10 0 5 0 300
Stomach 80 50 40 (35) 5 45 15 0 5 0 300
Tail 35 30 20 (15) 5 30 5 0 5 0 400
Wings 40 35 20 (15) 5 20 10 0 5 0 200
Legs 20 20 35 (30) 5 10 5 0 5 0 300
  • Values in () are used when Brown Espinas has reached his rage threshold.

Status Effect Resistances[]

Status Effect Initial Threshold Increment Maximum Duration Damage Taken
Poison - - - - Immune
Paralysis 200 150 800 10s -
Sleep 150 100 550 20s -
Faint 200 100 600 10s -


Break/Shiny Drops[]

Break Location Requirements
Head Stagger the head
(number unknown)
Left Wing Stagger the left wing
(number unknown)
Right Wing Stagger the right wing
(number unknown)
Sever Tail Stagger the tail
(number unknown)
Shiny Chance to drop shiny when woken from sleep.



Drop Rates[]


Habits[]


Attacks[]

attack 1[]


Migration Patterns[]

zone1[]


Strategies[]

strat 1[]

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