Description[]
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
Statistics[]
General Information and Item Effectiveness[]
# of Carves | 3x Body 1x Tail |
Flash Bomb | ○ |
Sonic Bomb | × |
Pitfall Trap | ○ |
Shock Trap | ○ |
Meat | × |
Roar | Large |
Wind | Large |
Quake | - |
Health and Attack[]
Health | Attack Multiplier | Defense Multiplier | |
Lower Tier | 3200~9600 | 1.0~1.5 | 1.0~0.75 |
Upper Tier | 10000~16000 | 1.6~3.0 | 0.75~0.6 |
Damage Type / Elemental Weaknesses[]
Upper Tier, HR100+[]
Normal[]
Area | Slashing | Blunt | Projectile | Fire | Water | Lightning | Dragon | Ice | Faint | Stagger |
Head | 15 | 20 | 40 | 10 | 30 | 10 | 0 | 5 | 100 | 200 |
Neck | 20 | 20 | 25 | 10 | 15 | 10 | 0 | 5 | 0 | 250 |
Back | 10 | 15 | 25 | 5 | 15 | 10 | 0 | 5 | 0 | 300 |
Stomach | 55 | 45 | 50 | 5 | 30 | 5 | 0 | 5 | 0 | 300 |
Tail | 25 | 25 | 25 | 5 | 25 | 5 | 0 | 5 | 0 | 400 |
Wings | 10 | 25 | 10 | 5 | 15 | 10 | 0 | 5 | 0 | 200 |
Legs | 20 | 20 | 45 | 5 | 5 | 5 | 0 | 5 | 0 | 300 |
While Raged[]
Area | Slashing | Blunt | Projectile | Fire | Water | Lightning | Dragon | Ice | Faint | Stagger |
Head | 70 | 40 | 25 (20) | 10 | 40 | 15 | 0 | 5 | 100 | 200 |
Neck | 60 | 35 | 20 (15) | 10 | 20 | 10 | 0 | 5 | 0 | 250 |
Back | 50 | 40 | 15 (10) | 5 | 35 | 10 | 0 | 5 | 0 | 300 |
Stomach | 80 | 50 | 40 (35) | 5 | 45 | 15 | 0 | 5 | 0 | 300 |
Tail | 35 | 30 | 20 (15) | 5 | 30 | 5 | 0 | 5 | 0 | 400 |
Wings | 40 | 35 | 20 (15) | 5 | 20 | 10 | 0 | 5 | 0 | 200 |
Legs | 20 | 20 | 35 (30) | 5 | 10 | 5 | 0 | 5 | 0 | 300 |
- Values in () are used when Brown Espinas has reached his rage threshold.
Status Effect Resistances[]
Status Effect | Initial Threshold | Increment | Maximum | Duration | Damage Taken |
Poison | - | - | - | - | Immune |
Paralysis | 200 | 150 | 800 | 10s | - |
Sleep | 150 | 100 | 550 | 20s | - |
Faint | 200 | 100 | 600 | 10s | - |
Break/Shiny Drops[]
Break Location | Requirements |
Head | Stagger the head (number unknown) |
Left Wing | Stagger the left wing (number unknown) |
Right Wing | Stagger the right wing (number unknown) |
Sever Tail | Stagger the tail (number unknown) |
Shiny | Chance to drop shiny when woken from sleep. |
Drop Rates[]
Habits[]
Attacks[]
attack 1[]
Migration Patterns[]
zone1[]